Rayman Origins
Rayman Origins Box Art



Feral Interactive Template:C


Michel Ancel


Side-scrolling platformer

  • PlayStation 3
  • Xbox 360
  • PS Vita
  • 3DS
  • Wii
  • PC
  • Mac OSX
Preceded by

Rayman 3: Hoodlum Havoc

Followed by

Rayman Legends

Rayman Origins is a 2D platformer released in November 15, 2011 in North America and November 25, 2011 for Europe for the PlayStation 3, Xbox 360 and Wii and was released as well for the PlayStation Vita, Windows Vista computers and Nintendo 3DS a few months later. The Mac OS X version of the game was released by Feral Interactive on December 12th, 2013.


The game is a 2D side-scrolling platformer, returning to gameplay similar to that of the first Rayman game.

An option for multi-player co-op is available, which allows for up to four different players who can drop in and out. This was removed in the Vita version in place of bonus collectibles and Ghost Mode.

The objective is to complete the levels, while freeing the Electoons and collecting Lums, in order to save the Glade of Dreams. Overall, there are over 60 levels in the game, taking place in 12 different environments. The player moves from the left side of the screen to the right side, fighting the enemies and collecting various objects along the way. Some levels have additional layers which can be explored. The sound and music play the important role in the gameplay as they're synchronized with player's actions. Similar to New Super Mario Bros. Wii, players who die during multi-player will turn into a balloon-like state and float around until popped by another player. However, one player must remain alive in order to progress, and the feature is unavailable in single player mode/


Rayman, Globox, and two Teensies along with The Bubble Dreamer are sleeping at the Snoring Tree. The sounds of their snoring creates a musical melody similar to that of a rap song and unintentionally disturbs a granny from the Land of the Livid Dead. The granny screams at them, but eventually resorts to sending an army of monsters and Anti-Toons up to the surface. The monsters capture them and all of the Electoons. Rayman and Co. escape their cages, but now must save the Glade of Dreams from the monsters and save all the Electoons and the nymphs.







  1. Concept art of "The art of Rayman Origins" book (Rayman Origins Collector's Edition)